GUIのサンプルコード - String
DrawString.py
import Blender from Blender import Draw,BGL Event_String=0 StringBtn=Draw.Create('Test') def DrawGui(): global StringBtn StringBtn=Draw.String('>> ',Event_String,20,20,200,20,StringBtn.val,255) def ButtonEvent(evt): if (evt==Event_String): print 'StringBtn : ',StringBtn.val def KeyEvent(evt, val): # val: 1=KeyDown 0=KeyUp if (not val) : return if evt in [Draw.ESCKEY, Draw.QKEY]: Draw.Exit() Draw.Register(DrawGui, KeyEvent, ButtonEvent)2006.05.11(Thu) 20:42 初出